About This Activity
Overview This Hobby Survey Activity is a great way for English beginners to build basic speaking and listening skills. This set of instructions are for the Answer-Key Based version of this activity, which is suitable for younger students (aged 5-7) who are capable of less independence in a classroom. For the Character Cards Based version of this activity, view these instructions instead. Students can be introduced to this game after memorizing as few as 10 vocabulary words and 3 sentence patterns. Each Survey Form is designed to record 60 data-points, as each form includes 6 (of 18 possible) randomly chosen characters (Ben, Jan, Sim, etc) x 10 career characteristics (use of creativity, law, tools, etc). Survey-taking activities like these are a classic example of an information gap activity. In addition to providing an opportunity for vocabulary recognition practice, this activity is also VERY useful for phonics encoding practice (see notes below). |
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Information Trading Form with
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Information Trading Form with
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Information Trading Form with
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Preparation Instructions
Printing Simply print the needed amount of Survey Forms and one or more copies of the Answer-Key on normal white printer paper. |
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Preparation (One-Time Use) After printing, you will only need to cut each printed page in half to separate the two Survey Forms on each page. The forms can then used as is. However, this means that each one will only be able to be used for a single round of the activity. Preparation (Re-Usable) To make the Survey Forms re-usable, cut the printed pages in half, remove any unwanted additional white border areas, and then laminate the forms. Activity participants can then use erasable whiteboard markers to add character preference information to the forms. After each round of play, the added markings can be erased and the forms re-used.
It is highly recommended all copies of the Answer-Key be laminated, as this is a color document ideal for long-term use. |
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Game-Play Instructions
How To Play The information-sharers will answer questions about the career characteristic preferences of the 18 characters on the Answer-Key(s) for this activity. The survey-collectors will use verbal questions to ask the information-sharers about the 18 characters career characteristic preferences and then record that information onto their individual Survey Forms. Materials:
Time / Game Round: 15-30 minutes
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Phonics Component
This game features a phonics component. This will allow students to simultaneously get practice using career related vocabulary words and developing their phonics encoding and decoding skills. Students will need to be able to sound out the game's 18 characters' single syllable names in order to correctly participate in the game. This will provide positive motivation to (even young) learners to improve their basic phonics skills and understanding.
The 18 characters' single syllable names are a mix of VC (vowel-consonant) and CVC (consonant-vowel-consonant) words. There are a few double letter pairs at the end of several of the names, which will help English beginners develop an awareness of which letters are commonly write as a double pair at the end of works, such as "ll" and "ss."
Minimum Skill Requirements:
- Participants will need basic phonics encoding and decoding skills to read, pronounce, and understand the names of the included characters on their Information Trading Forms. This includes knowledge of the pronunciation of 9 consonants (b, d, j, k, m, n, s, t, w), 3 double letter pairs (nn, ll, ss), one digraph (th), and 4 short vowels (a, e, i, o).
Words to Learn Before Playing
The Core Vocabulary Words listed below are all words that students should learn BEFORE playing this game.
Core Vocabulary Words Used in Activity | |||||||||
All Forms | art, communication, computers, creativity, equipment, law, math, music, science, tools |
Words to Learn While Playing
The following words will be used to the play this game (with every available set of cards). Generally, these words can be introduced as part of full phrases while demonstrating the game procedures, rather than pre-taught as individual words. In most cases, these words can and should be learned WHILE learning/playing the game.
Vocabulary Best Learned In Context | |||||||||
Used With All Cards | a, career*, definitely, in, interested, involving, is, not, OK, very, with |
*Note: The vocabulary word "job" can be substituted for "career" at the instructor's discretion.
Sentence Patterns to Use While Playing
The following sentences and sentence patterns are recommended for use while competing this communication activity. The best way to teach these sentences, is to use them in context while introducing the activity and demonstrating how to play it.
Standard Sentences and Sentence Patterns |
_________________ is very interested in a career involving _________________. |
_________________ is interested in a career involving _________________. |
_________________ is OK with a career involving _________________. |
_________________ is not interested in a career involving _________________. |
_________________ is definitely not interested in a career involving _________________. |
Vocabulary Icons
The following icons are used to represent vocabulary words on the included Survey Forms and Answer-Keys.
Note: All of the follow countable nouns are presented as plural nouns, as for the purposes of this activity, the singular forms will not be used.
biking
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playing chess
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coding
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cooking
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dancing
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fishing
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playing guitar
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hiking
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jogging
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painting
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photography
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playing piano
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reading
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playing sports
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surfing
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swimming
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